SpriteDecorated

Decorated based on a sprite TextureSet

Author

fzzyhmstrs

Since

0.6.0

Inheritors

Properties

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open val h: Int

Height of the texture set in pixels

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open val w: Int

Width of the texture set in pixels

Functions

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open override fun renderDecoration(context: DrawContext, x: Int, y: Int, delta: Float, enabled: Boolean, selected: Boolean)

Renders the decoration. Notably, this provides active and selected context for rendering different things based on those states.

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abstract fun textureSet(): TextureSet

TextureSet this decoration will render from